Gears of War is among Microsoft’s flagship IPs. With over five mainline games, the franchise is integral to the Xbox brand. While the third-person shooting has been Gears’ strong point, a new podcast revealed that Epic Games considered moving to first-person gameplay for Gears 4.
Cliff Bleszinski, the Lead Designer of the first three Gears of War games, recently made an appearance on the XboxEra podcast. He was questioned about Epic’s vision for Gears 4, to which he replied,
“I wanted to actually consider going first-person with it. Can you imagine chainsawing a Locust in first-person?”
In an interview with IGN, Cliff Bleszinski mentioned that Epic ran out of ideas for the Gears franchise. This may have explained Epic’s willingness to sell the beloved IP.
After Microsoft acquired the IP in 2014, Phil Spencer’s wanted to return the Gears franchise to its horror roots. This would have been an excellent fit for the potential first-person gameplay, but neither one came to fruition.
Since Microsoft’s acquisition, the series has had several entries, including sequels and spin-offs like Gears of War 4. However, the classic formula has stayed very familiar across all the games. As such, Microsoft has another chance to shake things up with Gears 6.
A new Gears game is being made on Unreal Engine 5. While not much is known about the project, Joshua Ortega, co-director and former writer of Gears of War, has hinted at a return to the franchise, leading to excitement from the fan base.
This could lead to a return to form for the series with Gears 6. While it is unlikely that the upcoming title will switch to fps gameplay, nothing is guaranteed until Microsoft officially announces the game.
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